ESPORTS WORLD
Terms and Conditions
OFFICIAL RULES
1.0 Introduction
1.1. Introduction. The C-Tribe x Gaming Esports Competition featuring Overwatch 2, including any updates, amendments or supplements thereto (“Official Rules”), codify the rules and standards of conduct that will apply as a condition to participation in the C-Tribe x Gaming Esports Competition featuring Overwatch (the “Competition”). These Official Rules apply to all Teams and Players (as defined herein and collectively referred to as “Participants”) who participate in the Competition or any event related to the Competition. These Official Rules have been designed to ensure the integrity of all competition, protect the image and reputation of C-Tribe and its affiliates, and create a consistent and high-quality experience for members of the public who view C-Tribe events. For purposes of these Official Rules, “Game” shall mean any video game in the shooter genre that is either (a) branded with the name “Overwatch 2” and (i) is published by C-Tribe or its affiliates, (ii) is commercially released to the public, (iii) is played on a mobile, PC or console platform or any successor platform, and (iv) is a team-based, player v. player game, or (b) not branded with the name “Overwatch 2” and (i) is published by C-Tribe or its affiliates, (ii) is commercially released to the public, (iii) is played on a mobile, PC or console platform or any successor platform, (iv) is a Team-based, player v. player game, (v) makes continuing use of substantially all of the characters that appear or are described in Overwatch 2 (such as Tracer, Reaper, Ana, Bastion and other heroes), and (vi) has the substantially same art style and overall look and feel and makes substantial and continuing use of the Overwatch 2 backstory, storylines and lore.

1.2. Official Rules Generally. These Official Rules form a contract between Participants, on the one hand, and C-Tribe Society. (“C-Tribe”), and each of their respective affiliates who are engaged in operating the Competition (collectively, the “Administration”), on the other hand. These Official Rules establish the general rules of Competition play, including rules governing the use of the Game in the Competition, player eligibility, Competition structure, points structure, prize awards, and player conduct. These Official Rules also contain limitations of liability, license grants, and other legally binding contractual terms. 

1.3. Arbitration. THESE OFFICIAL RULES AND ALL DISPUTES RELATED TO OR ARISING OUT OF YOUR PARTICIPATION IN THE Competition ARE GOVERNED BY A BINDING ARBITRATION CLAUSE IN SECTION 13 AND A WAIVER OF CLASS ACTION RIGHTS AS WELL AS LIMITATIONS OF LIABILITY AND RELEASE PROVISIONS IN SECTION 11. THESE CLAUSES AFFECT YOUR LEGAL RIGHTS AND REMEDIES, AND YOU SHOULD REVIEW THEM CAREFULLY BEFORE ACCEPTING THESE OFFICIAL RULES.

1.4. Validity. ​​If a provision of these Official Rules is or becomes illegal, invalid, or unenforceable in any jurisdiction, that shall not affect the validity or enforceability in that jurisdiction of any other provision of these Official Rules or the validity or enforceability in other jurisdictions of any other provision of these Official Rules.

1.5. Official Rule Violations. Violating these Official Rules may subject a Participant to discipline, including, but not limited to, map/Match forfeitures, prize forfeitures, and disqualification/removal from the Competition, at the Administration’s sole discretion, as further described in Section 10.

1.6. Acceptance. Each Participant must agree to these Official Rules to participate in the Competition. You may accept these Official Rules by any one of the following methods:


1.6.1. Register to participate in the Competition;


1.6.2. Participating in any match that is part of the Competition or


1.6.3. Any such other method as may be prescribed by these Official Rules or the Administration

1.7. Changes to and Enforcement of these Rules. The field of professional esports competitions is still relatively new and changing rapidly. These Official Rules will evolve in real time to keep pace with those changes. Accordingly, in its sole discretion, C-Tribe (a) may update, amend or supplement these Official Rules at any time, and (b) may interpret or apply these Official Rules by releasing bulletins, notices, explanatory videos, online postings, e-mail and/or other electronic communications that provide instructions and guidance to Participants. C-Tribe reserves the right to decide on cases not specifically covered by these Official Rules to preserve the spirit of fair competition and sportsmanship. C-Tribe’s authority, responsibility, obligations and consent rights, as expressed herein, will be exercised in C-Tribe’s sole discretion. Any material changes to these Official Rules will be provided to the Participants prior to the next Competition event in which the changed rules will apply. Participation in the Competition will constitute acceptance of the changed rules. The provisions in that section will govern changes to Section 13.

1.8. Additional Authority. The Administration reserves the right to exercise necessary authority, without limitation, to protect the interests of C-Tribe and its affiliates, any person or entity who is associated with C-Tribe or the Administration to provide products or services for the Competition, any authorized person or entity to create and/or publish media for any reason at any time during the Competition, and any person who is present at an event related to the Competition.
2. Players
2.1. Eligibility. To be eligible to compete as a “Player” in the Competition, you must:

2.1.1. Be in good standing with respect to any Game licenses or Game accounts registered in your name, with no undisclosed violations of End User License Agreements affiliated with the Competition.


2.1.2.
Be over the age of majority in your jurisdiction of residence. If you are under the legal age of majority in your country of residence but over the age of 13 (a “Minor”), you may still enter and be a Player if you otherwise meet all of the eligibility criteria set forth herein and one of your parents or legal guardians read and agree to these Official Rules on your behalf;


2.1.3. Not be a director, officer, or employee of C-Tribe, relative of a C-Tribe employee, or any entity which controls, is controlled by, or is under common control with C-Tribe unless  C-Tribe has been notified of and has expressly authorized such relationship in writing;


2.1.4. Have registered for the Competition and


2.1.5. Agree to be bound by these Official Rules and the decision of C-Tribe and the Administration.

2.2. General Eligibility. Players may only participate in the Competition so long as their participation does not violate applicable local laws and/or the federal, provincial and local laws of Canada, including any such laws applicable to jurisdictions outside Canada. Players are responsible for ensuring that their participation in the Competition is compliant with all laws of the jurisdiction(s) in which they reside. Players must take all steps necessary to ensure such compliance. C-Tribe shall have, in its sole and absolute discretion, the right to determine the eligibility of any and all Participants. Players acknowledge that the eligibility determination of C-Tribe is final and that the eligibility status of any Participant or player may change at any time.

2.3. Verification of Eligibility. To verify eligibility to participate in the Competition, each Participant must register at gaming.ctribefestival.com/esports/register/ and complete an entry form located on the Competition page. Each Participant must complete all required portions of the entry form to be eligible for participation in the Competition.  In the event of a dispute as to the identity of a Participant, entries will be declared made by the authorized account holder of the entry form submitted at the time of entry. The Administration reserves the right to verify a Participant’s information or any other facet of a Participant’s entry if further investigation is deemed necessary. Limit one (1) entry per Participant.

2.4. Disclaimer. C-Tribe will not be responsible for (a) any late, lost, misrouted, garbled or distorted, inaccurate, incomplete or damaged transmissions or entries; (b) telephone, electronic, hardware, software, network, Internet, or other computer- or communications-related malfunctions or failures; (c) any Competition disruptions, injuries, losses or damages caused by events beyond the control of C-Tribe (although the C-Tribe will take reasonable precautions to ensure reasonable safety); or (d) any printing or typographical errors in any materials associated with the Competition. Additionally, in accordance with the Game’s End User License Agreement and without limiting the Game publisher’s rights therein, the Game publisher retains the right to modify or delete content, data, accounts, statistics, user profiles, and any information created, accumulated, stored or uploaded to the Game or any account at any time and for any reason at its sole discretion. C-Tribe is not responsible for any incorrect or inaccurate information, whether caused by participants in the Competition or users of the Game, by any of the equipment or programming associated with the Competition, or by any technical or human error which may occur in the processing of registrations or entries into the Competition or otherwise in connection with the Competition, including, without limitation, any technical limitation or other event that results in the disqualification or loss of ranking status of any participant in the Competition.

2.5. Player names. Players must use an acceptable name in all of the Competition. Players may use Battle Tags or handles during the Competition. The Administration reserves the right to revoke the eligibility of any Participant whose Battle Tag or handle is offensive, toxic, incorporate any third-party intellectual property, or is deemed to be inappropriate or unacceptable by the Administration, to be determined in the sole discretion of the Administration.


2.5.1. Player names may not include a sponsor name.


2.5.2. Player names may not include a product name or description.


2.5.3. Player names may not include a personal or political message.


2.5.4. Player names may not include any purely commercial words.


2.5.5. Player names may not impersonate Administration or Competition affiliates.


2.5.6. Player names must comply with these Official Rules.


2.5.7. C-Tribe has the right to request a Player name change for any reason, not restricted to the above.
3. Competition
3.1. Competition teams. Players will compete in the Competition in “Teams.” A Team’s “Roster” will consist of (i) five (5) Players and (ii) up to five (5) optional Substitutes (as defined below) attending the same Eligible Institution as the Team’s Players. Additionally, one Player on each Team will be designated as the Team’s ”Team Captain”.

3.2. Team Captain. Each Team is required to designate a single Player to act as that Team’s “Team Captain.” The Team Captain will act as the Team’s primary contact for all Roster changes, rule disputes, and other communication between Teams and the Administration. The Team Captain will remain a Player and may participate in matches on behalf of the Team. This role may be transferred to any other Player or Substitute on the Team Roster Requirements. Unless otherwise specified by the Team, the Team Captain will be the player listed as “Leader”.

3.2.1. Players. Each Team must designate five (5) starting Players.

3.2.2. Substitutes. Each Team may designate up to five (5) substitute Players (each a “Substitute”). Substitutes may replace Players during the Competition. Teams may utilize any available substitutes who are present on their roster.

3.3. Roster Locks. Once registration has concluded and the first matches of the Competition have been assigned, each Team’s roster must have five (5) starting Players. Teams can make roster adjustments for the first four (4) rounds of the Swiss Stage by adding additional Substitutes to their Roster up to the limits described in Section 3.2. After the matchups for the fifth Swiss Stage round have been assigned, each Team’s Roster will lock, and no further changes to any Team’s Roster will be permitted for the remainder of the Competition without the express written consent of the Administration.

3.4. Player Information. The following is a list of required information for Players. This will need to be provided for every roster submission and change.

3.4.1. The Player’s full name;

3.4.2. Player Game Account - Example: Thompson99#9999 (This is case sensitive). If a Player makes a change to their Battle Tag, the change must be done prior to the Roster Lock.

3.4.3. Other. C-Tribe or the Administration may request additional Player information, including (but not limited to) Player photos, game statistics, and more.
4.0 Competition Structure
4.1. Competition Structure. Matches in the competition will be held across one double-elimination bracket.

4.1.1. The number of games played will depend on the number of teams that register before the tournament starts.

4.2 Competition Period.
The Competition is scheduled to take place on February 24th, 2024.

4.3 Competition Schedule. The Administration reserves the right to reorder the schedule of matches within a given day and/or change the time of the match to a different date, or otherwise modify the schedule of matches. If the schedule is modified, the Administration will inform all Teams at the earliest convenience. For a full schedule of matches, please go the the C-Tribe x Gaming Esports Home page.

4.4 Rescheduling. Teams may not reschedule any matches from the time they are assigned b the Administrator unless given prior approval by the Administration. Doing so may result in disqualification.

4.5 Broadcast. Teams are required to be present for any Competition matches that are selected to be featured on official broadcasts.

5.0 Match Details
5.1. No-Show Timer. Teams have up to five (5) minutes after their match time to be in-lobby and ready to play. F If your opponent has not shown up within these stage time frames, you may mark them as a no-show.

5.2. Competition Map Pool. Please refer to the Competition website or contact Administration for a full list of maps available for play in the Competition.

5.3. Match Settings. All games should be played with the “Competitive” preset selected. All maps except for the map to be played should be set to “off”. All heroes communicated to be banned should also be set to “off”.

5.4. Lobby Creation. Participating Teams will be invited to match lobbies by Tournament Administration prior to their match start time. The lobby owner must modify lobby settings once you’re in the custom lobby by clicking “Settings” on the top right. Team Captains are responsible for ensuring lobby settings are correct, even if the other Team’s Team Captain is the lobby owner. Change only the following lobby settings:

5.4.1. Presets

5.4.1.1. Standard: Competitive

5.4.2. Modes: All


5.4.2.1. Game Mode Start: Immediately


5.4.2.2. Kill Cam: “DISABLED”


5.4.2.3. Skins: “DISABLED”


5.4.2.4. Hero Limit: “1 PER TEAM”


5.4.2.5. Limit roles: Two (2) damage Players, one (1) tank Player, and two (2) support Players per Team.

5.4.3. Maps



5.4.3.1. Select the “NONE” button on the top right corner.


5.4.3.2. Set the map you are playing on to “ON”

5.4.3.3. Playoff Maps by Game. Each game in a Playoff match will follow the order

5.4.3.4: Game 1: Control

5.4.3.5: Game 2: Hybrid

5.4.3.6: Game 3: Assault

5.4.3.7: Game 4: Escort

5.4.3.8: Game 5: Control

5.4.4. Heroes


5.4.4.1. Leave all Heroes to default settings.


5.4.4.2. Hero Roster: Turn any banned heroes to “OFF”

5.4.5. Lobby



5.4.5.1. Pause on Player Disconnect: “YES”

5.5. Pause Time.  A Team may request a pause only in the presence of a technical issue. Pause requests will be communicated to a Stage Admin during an ongoing match. The details of why a pause is requested must be communicated to the Tournament Administration. Teams must wait until the conclusion of any ongoing Team fight before pausing. If a Player disconnects, his or her Team can either decide to request a pause and have the player reconnect or wait until that ’round‘ is finished to rejoin the match. Each team may request a maximum of three (3) pauses per match (each, a “Pause”), with each Pause having a maximum duration of three (3) minutes. The Team that does not request the Pause must confirm the end time of the Pause via the Tournament Administration once a Pause is initiated. If a Team does not unpause before the time allotted for their Pause is depleted, they will immediately use their next Pause and add three (3) minutes to the current pause timer. If a team has no Pauses left and their pause timer runs out, the Team that requested the Pause will be forced to forfeit the current map.

5.6. Playing “Man-Down”. Maps may continue with a Team playing “Man-Down” (where a Player fails to reconnect or solve technical issues and cannot participate in the remainder of the map). A match may not begin with a Team playing “Man-Down”. If a Team is unable to field the required number of Players by the final match start time, that Team will be required to forfeit.
6.0. Match Rules
6.1. Game Restarts. The decision of what circumstances merit a map restart are solely at the discretion of the Administration. Restart protocol will be decided by the Administration and communicated to the team before being executed.

6.2. Results. Team Captains will be responsible for confirming and recording all game and match results with the on-site Adminstration. In the event of a dispute in match results, the Administration will review submitted proof of match record to determine a winner for the match.

6.2.1. Swiss Stage Results. If neither Team submits a given week's match results ten (10) minutes after the match concludes, the unreported match will have a winner randomly assigned by the Administration.

6.2.2. Group Stage Results. If neither Team submits a given match's results within their group before the end of the Group Stage, the unreported match will have a winner randomly assigned.

6.2.3. Elimination Playoff Finale Results. If neither Team submits a given match's results before the Team's next match has started, the unreported match will have a winner randomly assigned.

6.3. Technical issues. C-Tribe and the Administration will take all reasonable methods to address any technical issues, including hardware, software, or internet issues. Any technical issues that are material to the results of the Competition will try to be remediated by the C-Tribe and Administration team. The Administration reserves the full right to remediate at its sole discretion.

6.4. Streaming. Players will be allowed to stream their matches during the Competition from their perspective. Players and other persons may not join a match as a spectator without explicit written consent from both Teams. In the event of a dispute, it is the Player or spectator’s responsibility to document all consent given by both Teams in the streamed match. Players and spectators must stream with at least a three-minute delay. The Administration may revoke the right to stream Competition matches at any time for any reason at the Administration’s sole discretion. Players may not stream Competition matches while participating in an official broadcast match.

6.5. Reservation of Rights. The Administration reserves the right to cancel, suspend and/or modify the Competition, or any part of it, if any fraud, technical failures, human error or any other factor within or outside of the Administration’s control impairs the integrity or proper functioning of the Competition competition, as determined by the Administration. If the Competition is so terminated, the Administration shall have sole discretion to determine the winners (if any) of such Competition.
7.0 Communication
7.1. Email. Players may email gaming@ctribefestival.com for any issues that they experience, or to provide feedback as necessary. This method will often receive slower responses than reaching out to administrators via the C-Tribe Village Discord channel.
8.0 Conduct
8.1. Sportsmanship and Professionalism. All Participants are required to act in a respectful sportsmanlike manner at all times and abide by the player code of conduct, as posted on the C-Tribe  website (the “Code of Conduct”). The Administration shall have sole discretion to determine if a Participant has violated the Code of Conduct or other standards of integrity and good sportsmanship as determined by the Administration.

8.1.1. Participants may not use obscene or offensive gestures or profanity in their tags, player handles, game chat, live play communications, lobby chat, shoulder content, interviews, or other public-facing communications of any kind. This rule applies to English and all other languages and includes abbreviations and/or obscure references.

8.1.2. Participants may not offend the dignity or integrity of a country, private person or group of people through contemptuous or discriminatory words or actions on account of race, skin color, ethnic, national or social origin, gender, language, religion, political opinion, financial status, birth or any other status, sexual orientation, or any other reason.

8.1.3. Participants are expected to settle their differences in a respectful manner and without resort to violence, threats, or intimidation (physical or non-physical). Violence is never permitted at any time or place, or against any person including Participants, fans, referees and officials.

8.1.4. The obligation to behave in a professional and sportsmanlike manner includes an obligation on the part of Participants to arrive on time and ready to complete for all Matches and Competitions in the Contenders schedule. It also prohibits forfeiting a Match without reasonable cause.

8.1.5. The Competition is a place for players from around the world, from different cultures, and from different backgrounds, to come together to compete and share their passion for our game. Participants in our competitions should be focused on bringing the world together through epic entertainment, celebrating our game, players, and fans, and building diverse and inclusive communities. Participants must refrain from disruptive or divisive behavior, commentary, or other forms of expression during the Competition. To the extent that a Participant is visible to any live or camera audience(s) during the Competition, they may not wear, display or otherwise convey personal messages without express approval from the Administration, which approval shall not be granted for political messages.

8.2. Competitive Integrity. Teams are expected to behave in accordance with the principles of good sportsmanship, honesty, and fair play in accordance described below. 8.2.1. Best Ability. Participants must compete to the best of their ability at all times.

8.2.2. Betting and gambling.  Participants may not, directly or indirectly, conduct, promote or benefit from any act of betting or gambling on or in connection with any matches.

8.2.3. Collusion. Participants shall not conduct or promote any act of collusion. Collusion is any agreement among two or more Participants to disadvantage opposing Participants

8.2.4. Match Fixing. Participants shall not offer, conspire or attempt to influence the outcome of a match by any means other than competitive play.

8.2.5. Hacking. Participants shall not conduct or promote any act of hacking or modifying the Game

8.2.6. Cheating. Cheating will not be tolerated. It is each Participant’s responsibility to know and understand the rules as they exist during the Competition period. If C-Tribe or the Administration determines that a Player or any of their agents or other representatives has cheated or has otherwise interfered with the Competition, that Participant will face penalties determined by the Administration. Examples of cheating would include, without limitation:

8.2.6.1. Collusion, match fixing or any other action to intentionally alter, or attempt to alter, the results of any game, match or Competition (or any components thereof);

8.2.6.2. Attempts to interfere with another person’s connection to the Game service through Distributed Denial of Service (DDoS) or any other means;

8.2.6.3. Allowing an individual who is not the registered owner of a registered Account to play on that Account in a Game and/or playing in a Game while logged in to an Account registered to someone else;

8.2.6.4. Bot use, spot timing (e.g., not throwing the game, just timing a shot so bettors win), wintrading, drophacking, queue sniping and soft play on the ladder, ghosting (i.e., a game spectator illegally provides information about an opponent’s positions and/or movements), inducing another Participant to lose a match, and receiving leaked scrim footage and/or confidential or proprietary information of another Team;

8.2.6.5. Misuse or hacking game servers;

8.2.6.6. Violent, threatening or harassing behavior in any Competition match or Competition setting; and

8.2.6.7. Any other actions or conduct that threatens to undermine the integrity of the Competition.

8.2.6.8. Participants must at all times follow the C-Tribe End User License Agreement, whether during a Game match or otherwise. Participants are prohibited from violating the C-Tribe End User License Agreement for personal or reputational gain, monetary gain, or for any other reason. Participants are not permitted to access the accounts of other individuals in order to artificially raise the “SR” or skill rating of any account that does not belong to such Participant. Violations of this Section may result in discipline to be determined in the discretion of the Administration.

8.3. Illegal and/or Detrimental Conduct.

8.3.1. Participants are required to comply with all applicable laws at all times.

8.3.2. A Participant may not engage in any activity or practice which (i) brings them into public disrepute, scandal or ridicule, or shocks or offends a portion or group of the public, or derogates from their public image, or (ii) is, or could reasonably be expected to be, detrimental to the image or reputation of, or result in public criticism of or reflect badly on, C-Tribe, the Administration, or any of their respective Representatives, the Competition, the other Teams or their respective sponsors or members, the Game or any other product or service of C-Tribe. For the avoidance of doubt, Participant affiliation with individuals, entities or brands that are detrimental to the image or reputation of C-Tribe, the Administration, or any of their respective Representatives, the Competition, the other Teams or their respective sponsors or members, the Game or any other product or service of C-Tribe, as determined by the Administration, will be deemed as a violation of this provision and these Official Rules. A non-exhaustive list of such types of misconduct are as follows:

8.3.2.1. Actual or threatened violence toward a person, including domestic violence, partner violence, dating violence and child abuse;

8.3.2.2. Sexual assault and other types of sexual offenses;

8.3.2.3. Illegal possession or distribution of a weapon;

8.3.2.4. Possession, use or distribution of performance-enhancing substances;

8.3.2.5. Conduct that poses a danger to the safety of another person;

8.3.2.6. Animal cruelty;

8.3.2.7. Theft and other property crimes; and

8.3.2.8. Crimes involving dishonesty.

8.3.3. Each Participant acknowledges that the Administration and the Teams may have an obligation under applicable law to report illegal activities to local law enforcement authorities or respond to formal inquiries from law enforcement or judicial authorities in jurisdictions where suspected violations of law have taken place.

8.4. Anti-Harassment.

8.4.1. The Administration is committed to providing a competitive Game environment that is free of harassment and discrimination.

8.4.2. In furtherance of this commitment, Participants are prohibited from engaging in any form of harassment or discrimination (either in Game or outside the Game), including without limitation that which is based on race, color, religion, gender, national origin, age, disability, sexual orientation, gender identity, or any other class or characteristic.

8.5. Gambling.

8.5.1. Gambling on the outcome of Competition matches (including any components thereof) can pose a serious threat to the integrity of, and public confidence in the Competition. Participants as well as employees of the Administration or C-Tribe are not allowed to (i) place, or attempt to place, bets on any Competition matches, or (ii) offer or accept any gift or reward to or from anyone for services promised, rendered, or to be rendered in connection with any Competition match, including services related to defeating or attempting to defeat a competing Team or services designed to throw, fix or otherwise influence the outcome of any Competition match.

8.5.2. This rule also prohibits Participants from participating in anyone else’s betting activities concerning the Competition or asking anyone to place bets involving the Competition (including without limitation Competition matches, or any components thereof) on a Participant’s behalf, or encouraging anyone else to bet involving the Competition.

8.6. Alcohol and Drugs.

8.6.1. The use, possession, distribution or sale of illegal drugs is strictly prohibited. Participants are prohibited from being under the influence of any substance of abuse, including alcohol or marijuana, while the Participant is engaged in the Competition or on premises that are owned by or leased by the Administration.

8.6.2. The use, possession, distribution or sale of illegal drugs is strictly prohibited. Participants are prohibited from being under the influence of any substance of abuse, including alcohol or marijuana, while the Participant is engaged in the Competition or on premises that are owned by or leased by the Administration.

8.7. Non-Disparagement.

8.7.1. Participants have the right to express their opinions in a professional and sportsmanlike manner; provided, however, that Participants may not make public statements that call into question the integrity or competence of match referees or the Administration.

8.7.2. Participants may not at any time make, post, publish or communicate to any person or entity or in any public forum any false, defamatory, libellous, or slanderous remarks, comments or statements concerning any member of C-Tribe, the Administration, any of their respective Representatives, the Competition, the other Teams or their respective sponsors or members, the Game or any other product or service of C-Tribe. In addition, Participants may not encourage members of the public to engage in any activities that are prohibited by this Section.

8.7.3. This Section does not, in any way, restrict or impede a Participant from complying with any applicable law or a valid order of a court of competent jurisdiction or an authorized government agency, provided that such compliance does not exceed that required by the law or order.

8.8. Software and Hardware.

8.8.1. Any intentional use, or attempted use, by a Participant of any bugs or exploits in the Game is strictly prohibited. The Administration will determine the bugs and exploits prohibited by this rule and whether a Participant has taken advantage of a bug or exploit in violation of this rule.

8.8.2. Participants are not allowed to use any mobile or external communication equipment  during a matchincluding mobile phones.

8.8.3. Participants are prohibited from installing third-party software of any kind on any competition hardware or machines.

8.9. Confidentiality

8.9.1. Participants must keep confidential and not disclose to any third party confidential and proprietary information concerning the Game, the Competition, the Administration, C-Tribe or any Team.

8.9.2. This Section does not, in any way, restrict or impede a Participant from complying with any applicable law or a valid order of a court of competent jurisdiction or an authorized government agency, provided that such compliance does not exceed that required by the law or order.

8.9.3. Upon becoming aware of any conduct prohibited by this Section 8, Participants are required to immediately report the details to the Administration. Failure to comply with this requirement is an independent violation of these Official Rules.

8.10. Main Accounts. Players must connect their “main” account to compete in the Competition. Your main account, for this purpose, is defined as the account in which you have the highest rank or most play time. Players found actively hiding their main accounts may face repercussions and penalties at the discretion of the the Administration.
9.0. Competition Prizing
9.1.
9.2. Distribution of Prize Awards. The awarding of prizes is void where prohibited or restricted. Subject to these Official Rules, Team prizes will be awarded equally to each of the Players on a winning Team. The awarding of prizing will not begin until after the Competition has concluded. Potential Winners (“Potential Winners”) are limited to one prize package for the Competition.  Prizes are non-transferable and not exchangeable for any other prize. In the case of unavailability of a prize, the Administration reserves the right, in its sole discretion, to substitute a prize of equal or greater value. All cash prizes will be paid in CAD Dollars (unless the Administration permits an alternate method of payment). Potential Winners who are eligible for the award of a prize assume all liability for the use of the prize. Any prize won by an eligible Minor will be awarded in the name of a parent or legal guardian.

9.3. Requirements to Collect a Prize Award. ​​Potential Winners must comply with these Official Rules and winning is contingent upon fulfilling all requirements. Potential Winners shall have no right to any prize unless the conditions set forth in these and any other applicable rules are satisfied. Potential Winners will be notified after the end of the Competition. Each Potential Winner is required to follow the instructions in the notification. In order to be eligible to claim a prize, each Potential Winner of a prize will be required to fill out and sign, within the prescribed period of time in the notification, an affidavit of eligibility and liability/publicity release form, as well as all applicable governmental and tax forms required to receive a prize, Winners will also be required to complete and submit to the Administration bank account and routing information to receive their cash prize. Additional paperwork that the Administration requests, including waivers and releases, must be submitted to the Administration before the Administration will provide the Potential Winner with any prize. Following the Administration’s verification of eligibility and compliance with the terms of these Rules, the Potential Winner will be declared the winner of the prize. Prizes will be fulfilled approximately 8 – 10 weeks after conclusion of the event and receipt of all necessary documentation. If a Potential Winner cannot be contacted, does not respond, or fails to sign and return the required documentation within fourteen (14) days of the first notification attempt, the Potential Winner forfeits his, her, or their eligibility to claim a prize.

9.4. Costs Associated with Collecting a Prize Award. Participants are responsible for any and all costs and expenses associated with their prize that are not specifically set forth herein. National, state and local taxes, including VAT taxes, which are associated with the receipt or use of any prizes are the sole responsibility of the Participant.

9.5. Prizes are not transferable. All prizes are awarded “as is” and without warranty of any kind, express or implied. ALL TAXES, INCLUDING VAT TAXES WHICH ARE ASSOCIATED WITH THE RECEIPT OR USE OF ANY PRIZES ARE THE SOLE RESPONSIBILITY OF THE WINNER. All cash prizes will be paid in CAD currency and can take the form of a check or direct deposit, as determined by C-Tribe. Winners will be required to complete and submit to the Administration any necessary tax forms.  Winners will also be required to complete and submit to the Administration bank account and routing information to receive their cash prize. Additional paperwork that the Administration requests, including waivers and releases, must be submitted to the Administration before the Administration will provide winner with any prize. Prizes are unable to be fulfilled until conclusion of the applicable Event and receipt of all necessary documentation.
10.0. Disciplinary Action
10.1. Investigation of and Right to Monitor Compliance. To preserve the integrity of the Competition competition, the Administration will have the right to monitor compliance with these Official Rules, investigate possible breaches of these Official Rules and impose sanctions for violations. Participants agree to cooperate with the Administration in any such investigation. The failure by a Participant to cooperate with any internal or external investigation conducted by the Administration or its designee relating to a violation of these Official Rules is itself a violation of these Official Rules, including without limitation being untruthful or withholding, tampering with or destroying evidence.

10.2. Assessment of Penalties.

10.2.1. Any violation of the Official Rules by one or more members of a Team will be subject to penalty. The nature and extent of penalties imposed will be determined by the Administration. All decisions of  the Administration regarding rules violations or other issues regarding the Competition are final.

10.2.2. Penalties for rule violations will be assessed by the Administration. These penalties will vary in range between loss of side or map selection, to disqualification, in direct relation to the severity of the offense and the number of offenses committed previously by the  same Team. The following is a non-exhaustive list of penalties that may be enforced at the discretion of the Administration:

10.2.2.1. Verbal Warning(s)

10.2.2.2. Written Warning(s)

10.2.2.3. Suspension(s)

10.2.2.4. Loss of Side Selection for Current or Future Game(s)

10.2.2.5. Ban for Current or Future Game(s)

10.2.2.6. Prize Forfeiture(s)

10.2.2.7. Match Forfeiture(s)

10.2.2.8. Competition Disqualification

10.2.2.9. Disqualification from future Game Competitions hosted by the Administration.
11.0 Limitations of Liability and General Release
11.1. As a condition to being allows to participate in the Competition and to the greatest extent permitted by applicable laws and regulations, each Participant agrees to release and hold harmless C-Tribe the Administration and each of their respective parents, subsidiaries, and affiliates, and each of their respective officers, directors, employees and other representatives (the “Released Parties”) from any liability whatsoever, and waive any and all causes of action, related to any claims, costs, injuries, losses, or damages of any kind arising out of or in connection with their participation in the Competition or delivery, misdelivery, acceptance, possession, use of or inability to use any prize (including, without limitation, claims, costs, injuries, losses and damages related to personal injuries, death, damage to or destruction of property, rights of publicity or privacy, defamation or portrayal in a false light, whether intentional or unintentional), whether under a theory of contract, tort (including negligence), warranty or other theory. In no event shall Participants have, and Participants hereby irrevocably waive, any right to sue the Released Parties or to seek or obtain injunctive or other equitable relief in connection with the Competition or the production, distribution, exhibition or other exploitation, or the advertising, promoting or publicizing of the Competition.

11.2. IN NO EVENT WILL C-TRIBE, THE ADMINISTRATION, OR ANY OF THEIR RESPECTIVE PARENTS, SUBSIDIARIES, AFFILIATES OR THEIR RESPECTIVE OFFICERS, DIRECTORS, EMPLOYEES OR OTHER REPRESENTATIVES BE LIABLE UNDER THESE OFFICIAL RULES TO ANY PARTICIPANT, OR ANY PERSON OR ENTITY CLAIMING RIGHTS DERIVED FROM ANY PARTICIPANT, FOR ANY CONSEQUENTIAL, INCIDENTAL, INDIRECT, EXEMPLARY, SPECIAL OR PUNITIVE DAMAGES, AND/OR DAMAGES FOR LOSS OF DATA, REVENUE, PRIZES OR PROFIT, WHETHER ARISING OUT OF BREACH OF CONTRACT, TORT (INCLUDING NEGLIGENCE) OR OTHERWISE, REGARDLESS OF WHETHER SUCH DAMAGES WERE FORESEEABLE AND WHETHER OR NOT C-TRIBE, THE ADMINISTRATION OR ANY OF THEIR RESPECTIVE PARENTS, SUBSIDIARIES, AFFILIATES OR REPRESENTATIVES WERE ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.

11.3. To the fullest extent permitted by applicable law, each Participant acknowledges that he/she is aware of the risks, dangers and hazards associated with esports competitions and he/she freely accepts and fully assumes all such risks, dangers and hazards and the possibility of personal injury, death, property damage or loss resulting from his/her participation in such activities.

11.4. Participants acknowledge and agree that C-Tribe and its parents, subsidiaries, and affiliates are not insurers of Participants’ property or personal safety. If a Participant feels the need for insurance, such Participant should obtain it from a third party.
12.0 Grant of Rights
12.1. By agreeing to these Official Rules and participating in the Competition, each Participant hereby grants to C-Tribe and its parents, subsidiaries and affiliates a perpetual, royalty-free, fully paid-up, worldwide, right and license (with the right to grant sublicenses) to copy, display, distribute, edit, host, store, transmit, and otherwise use Participant’s name, logos, trade or service marks, copyrighted material, nickname, Gaming Tags (or replacement tags), initials, likeness, image, photograph, animation, avatar, autograph, voice, video or film portrayal, public persona, game play data and statistics, biographical information, and backstory (“Participant Materials”), and create derivative works thereof, in any and all present and future media whether now known or hereafter created, on any and all platforms and via any method of delivery, on or in connection with (a) any Competition event (whether in full or in part and whether on a live or delayed basis and all or any part of such event) and the broadcast, streaming, webcast or other distribution of any audio visual, visual and/or audio coverage of any of the foregoing; (b) the marketing and promotion of the Competition and the Game in general; (c) the exploitation of media rights and any group licensing or other agreements with third parties that are negotiated by C-Tribe or its affiliated companies, and/or (d) the creation, distribution, promotion and sale of hats, shirts or other apparel, footwear, gaming gear or peripherals, novelties, souvenirs, toys, collectibles and any and all other tangible goods or products, including the sleeves, jackets and packaging for such goods or products, and the other products and services of C-Tribe or its affiliated companies. The products, services, media and materials created by exercise of any of the foregoing licenses or rights in clauses (a) through (d) are referred to herein as the “Licensed Materials”.

12.2. Advertising and Commercial Materials. The grant of rights and licenses in this Section includes, but is not limited to, the perpetual, royalty-free, fully paid-up, worldwide right and license (but not the obligation) of C-Tribe (and its sublicensees) to copy, display, distribute, edit, host, store and otherwise use the Participant Materials and the Licensed Materials, and create derivative works thereof, on or in connection with C-Tribe’s (or its sublicensees’): (a) websites and applications, together with those of its permitted streaming and broadcast partners; (b) social media postings; (c) print and online advertising and content; (d) newspaper and magazine advertising and content; (e) online advertising and content, including banners, leaderboards and skyscrapers; (f) outdoor and indoor billboards, posters, signs and displays; (g) product catalogues, point-of-sale materials, hang tags, product packaging and instruction manuals; (h) press releases, newsletters and e-alerts; (i) television; and (j) any other advertising or promotional materials developed by or for C-Tribe (or its sublicensees) for the Competition or the Game from time to time (the foregoing, the “Advertising and Commercial Materials”).

12.3. Ownership of Advertising and Commercial Materials, Feedback, Stats and Suggestions.

12.3.1. As between each Participant and C-Tribe, each Participant is the sole owner of his, her or their Materials, except that the publisher of the Game is the sole owner of all in-Game player names (or other identifying player names or tags), avatars, gameplay data, and statistics; and any intellectual property belonging to the publisher of the Game.

12.3.2. As between each Participant and C-Tribe, C-Tribe will be the sole owner of all of the following (the “Competition Materials”):

12.3.2.1. Licensed Materials and Advertising and Commercial Materials (but not Participant Materials that are incorporated into or used in the Licensed Materials or Advertising and Commercial Materials);

12.3.2.2. All other works of authorship, audio-visual works, artwork, compilations, data and documentation that are created by or for C-Tribe, its parents, subsidiaries, and/or  affiliates and that incorporate or make use of all or any part of Participant Materials (but not Participant Materials that are incorporated or used therein and licensed hereunder);

12.3.2.3. Suggestions, comments and other feedback that a Participant may provide to C-Tribe relating in any way to (a) the Competition, the Game, or the operations of C-Tribe, and (b) all improvements or enhancements to the Competition, the Game, or the business of C-Tribe resulting from any such suggestions, comments and feedback;

12.3.2.4. Data and statistics relating to a Participant’s play of the Game, and all feeds and data streams of such data and statistics; and

12.3.2.5. Intellectual property rights in each of the foregoing existing anywhere in the world.

12.4. Work for Hire; Assignment. If a Participant at any time creates, develops or invents any Competition Materials, the parties acknowledge and agree that all copyrightable Competition Materials, and all elements, portions and derivative works thereof, shall be created for C-Tribe as “works made for hire” and that all copyrights in and to such Competition Materials, and in all elements, portions and derivative works thereof, shall vest automatically in, and belong to, C-Tribe. If, however, by operation of law or otherwise, such Competition Materials or any element, portion and derivative works thereof are not deemed a “work made for hire” or for any reason do not automatically vest in C-Tribe and/or if there are any patents, trademarks, know-how or other intellectual property rights in the works that do not automatically accrue to C-Tribe under the preceding sentence, the Participant hereby assigns (and agrees at the time of creation to assign) to C-Tribe and/or its designee, in each case for no additional consideration, by way of present assignment of future copyright and other intellectual property rights, all worldwide rights, title and interest, including all copyright and other patent, trademark and other intellectual property rights worldwide, in and to all Competition Materials (and in all elements, portions and derivative works thereof) and agrees to take, at the expense of C-Tribe or its designees, any and all such other actions reasonably deemed appropriate by C-Tribe or its designee in furtherance of such assignment, including, without limitation, the execution and delivery to C-Tribe or its designee of any further instruments of assignment reasonably requested by C-Tribe or its designee.

12.5. Waiver. By agreeing to these Official Rules, each Participant hereby waives, and agrees not to assert, any (a) rights of prior review and/or approval of any of the Licensed Materials or Advertising or Commercial Materials, and (b) moral or other equivalent rights (if any) to which he/she is or may become entitled under applicable law in relation to the Licensed Materials, Advertising and Commercial Materials, or to his/her participation in the Competition or C-Tribe events. Nothing in these Official Rules requires C-Tribe to make use of any of the rights or licenses granted herein.

12.6. Collection of Personal Data.

12.6.1. C-Tribe will collect, store and use information collected in connection with the Competition (including information collected at live events) in accordance with C-Tribe's Terms of Service and Privacy Policy. By accepting these Official Rules, each Participant also agrees to the terms of the C-Tribe Privacy Policy and C-Tribe Terms of Service as linked below.

12.6.1.1. https://ctribefestival.com/privacy-policy/

12.6.1.2. https://ctribefestival.com/terms-of-service/
13.0 Resolution of Disputes
13.1. Disputes Regarding League Rules. C-Tribe has final, binding authority to decide disputes with respect to the breach, termination, enforcement, or interpretation Sections 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, and 12 of these Official Rules (“Rules Dispute”).

13.2. Binding Arbitration for Arbitration Disputes. Any dispute, claim or controversy that C-Tribe, its parents, subsidiaries, or affiliates may have against a Participant or that a Participant might have against C-Tribe, its parents, subsidiaries, or affiliates, and any dispute, claim or controversy arising out of or relating to the Competition or these Official Rules or the validity thereof, including the determination of the scope or applicability of these rules to arbitrate, and that is not otherwise subject to C-Tribe’s final, binding authority (whether under the immediately preceding paragraph or under separate written agreements entered into with C-Tribe or its affiliates) or otherwise subject to arbitration under separate written agreements entered into with C-Tribe (“Arbitration Dispute”) will be finally settled under the Rules of Arbitration of the International Chamber of Commerce by a single arbitrator appointed in accordance with the said Rules. The place of arbitration will be Edmonton, Alberta. All matters relating to the arbitration, including any final award, will be considered the confidential information of the parties to the Arbitration Dispute. The parties to any Arbitration Dispute agree that they will only file with the court the portions of the award necessary to enter judgment and enforce the award and that they will make every effort to exclude confidential information from what is to be filed with the court, with any disagreements related thereto to be decided upon by the arbitrator prior to any court filing. The decision of the arbitrator will be final and binding on the parties to the Arbitration Dispute, and any award of the arbitrator may be entered in any court of competent jurisdiction. This Section 13 will not preclude a party to a dispute from seeking provisional remedies in aid of arbitration from a court of appropriate jurisdiction in respect of Arbitration Disputes or preclude C-Tribe, its parents, subsidiaries, or affiliates from seeking and obtaining from any court of competent jurisdiction (without the need to post any bond or other security) temporary and/or preliminary injunctive relief against a Participant for any breach by the Participant of the terms of these Official Rules. Except as otherwise provided by these Official Rules or applicable law, each party to any legal action or proceeding brought against the other party will be responsible for his/her/its own lawyer’s fees, experts’ fees, court costs and all other expenses sustained in the course of such litigation (including any appeals).

13.3. Governing Law.

13.3.1. All Rules Disputes and Arbitration Disputes will be governed by and construed under the laws of the Province of Alberta, Canada, without regard to choice of law principles, provided that C-Tribe will have the right to disqualify any Participants that are rendered ineligible to participate due to local law. This selection of governing law shall supersede any prior choice of law contained in any prior version of the Official Rules executed by the Participant.

13.3.2. Participants agree to be bound by these Official Rules and by the decisions of C-Tribe with respect to the disciplinary actions imposed for their violation, which are final and binding in all respects.
14.0 Inquiries
14.1. Any inquiries can be sent to the following e-mail address: hello@ctribefestival.com.
PLATINUM PARTNERS