Abel Mathew lives at the confluence of gaming, technology, and entrepreneurship bringing a blend of technical expertise, operational and strategic foresight, and an entrepreneurial mindset. His professional path includes roles such as CEO and Co-Founder of Backtrace I/O, CTO of Sauce Labs, and a Head of Engineering at AppNexus, where he successfully merged innovative tech solutions with strategic leadership and operational excellence. Presently, Abel is focused on developing solutions that support the creative and entrepreneurial spirit, participating both as a hands-on developer and as a strategic advisor to startups and venture capital entities. His approach is pragmatic and solution-focused, driven by a dedication to pushing the boundaries of innovation and enhancing the state of human expression.
Carina Kom (she/hers) is a video Game Director, Producer, and industry Activist with ties to Vancouver, Seattle, and Toronto. With 15+ years of experience in the video game industry - working in indie and AAA teams - she has shipped content to multiple Gen4 and Gen5 platforms, Blockchain, and mobile.
Born and raised in Edmonton, Tom grew up with a passion for sports and musical instruments. His entrepreneurial spirit came to life when he started his first business during his undergraduate studies at the University of Alberta. Since then he has founded, bought, and sold businesses in a variety of industries including, construction, real estate, logistics, and retail. Tom’s passion for the screen industries came while owning companies in education technology and virtual reality. Tom has a passion for continued learning. He is fluent in Spanish and working towards his goal of French fluency. Married with six children, Tom loves to spend time with his family and share life’s adventures with them. He is actively involved in several community organizations and is an MBA graduate of the University of Alberta and a proud alum.
Ashely Biski is an LA based actress with a passion for on-camera work, voiceover, and modeling. Her roots in musical theatre sparked her journey into the entertainment industry. She is most notably known as the voice of “Layla” in Genshin Impact, which won ‘Players Voice’ in the 2022 Game Awards. You can also hear her as the voice of “Juliet” in ‘The Nutty Boy” out now on Netflix. She has worked with countless developers like Bandai Namco, Mihoyo, Cygames, Modus. Along with companies like, BMW, Progressive, Puma, Ring, and Sony PlayStation, both on and off the camera. Outside of acting, she indulges in good food, good vibes, video games, and loves to serenade life like a musical.
With over 20 years of experience in sports marketing and innovation, Rebecca is a master connector and networker. Highly regarded as a maven in the esports industry, she is the founder of the esports consultancy firm, Happy Warrior. Her client work includes helping pro esports teams monetize their organizations through brand partnerships and growth strategies and working with creative and media agencies to bring their brand accounts into the esports ecosystem with authenticity and credibility. Additionally, Rebecca is an Advisor and Mentor for a number of global esports-technology investment firms and an Advisory Board Member for multiple sports-tech and esports-tech startups. She serves on the Corporate and Community Advisory Council for Masonic Children’s Hospital in Minnesota and is a founding board member for MSP Esports Alliance and Warrior Gaming (GRM) Foundation.
Shelley Coultish has been in the position of Deputy Director, CMF Program Administrator based out of Telefilm Canada’s Toronto office for the past 12 years. The CMF is a not-for-profit corporation that delivers approximately $366 million in funding annually to support the Canadian television and digital media industries through two streams of funding. Through the Convergent Stream, the CMF supports the creation of convergent television and digital media content for consumption by Canadians anytime, anywhere. Through the Experimental Stream, the CMF encourages the development of innovative, interactive digital media content and software applications.
Aaryn Flynn is a games industry veteran and the former General Manager for Improbable North America. Flynn is based in the downtown district of Edmonton, Alberta, where he’s built the new Improbable office and is now the CEO of Inflexion Games. Flynn has been associated with many of the most successful games and franchises produced by BioWare, which he joined after leaving university and where he worked for 17 years. Initially working on games such as Neverwinter Nights, Star Wars: Knights of the Old Republic and Jade Empire, Flynn became Director of Programming on Mass Effect 2 and Dragon Age: Origins and took on the role of General Manager of BioWare during the production of games including Mass Effect 3, Dragon Age 2 and Dragon Age: Inquisition.
As the co-founder of Execution Labs, he was a hands-on early stage investor to over 20 independent game studios from North America and Europe. Between 2000-2009, he served as the executive director of the International Game Developers Association (IGDA) and was honoured for his industry-building efforts with the inaugural Ambassador Award at the Game Developers Conference. In 2009, Jason was named to Game Developer Magazine’s “Power50,” a list which profiles 50 of the most important contributors to the state of the game industry. As a sought-after expert on the game industry, Jason has lectured at conferences and universities worldwide.